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Turn visitors into subscribers with a prize game

Offer visitors a spin wheel, scratch card, slot machine, prize grid or card flip. Winners get a single-use coupon, and a dashboard shows the revenue those coupons bring in.

  • 5

    Ways for Shoppers to Play

  • 5

    Moments You Can Choose to Ask

  • 3

    Ways the Prize Reaches Them

  • 2

    Versions Racing Head to Head

Games, prizes and reporting in one app

Choose a game, when and where it appears, the prizes and their odds, and how winners receive their code.

  • Five Ways to Play

    Spin wheel. Scratch card. Slot machine. Pick-a-prize grid. Card flip. Every one is something a shopper does with their finger instead of something they dismiss with their thumb. All five work on a phone.

  • Ask at the Right Second

    On arrival, after a delay you choose, at the exit moment when the cursor bolts for the close button, at the scroll depth that proves real interest, or a permanent tab on the page edge they open themselves.

  • Show It Only Where It Earns

    Whole site, or only on the menu pages, products and categories you name. Plus a switch that keeps it away from checkout, because interrupting someone mid-card-number is self-harm with extra steps.

  • Control How Often It Appears

    Days between showings. A hard stop for anyone who already won. A cooling-off window in hours for anyone who closed it. Signed-in shoppers are remembered on every device they own.

  • One Prize per Visitor

    Rate limiting by connection, and one live prize per visitor, per email address, per account. Somebody will open a private window and type a burner address. They will feel clever for about four seconds.

  • You Set the Odds

    Every prize carries a weight, so free shipping can land constantly while the headline discount lands once in a hundred. Cap how many of each prize exists. Generous to play, exactly as cheap as you decided.

  • Real Codes, One Per Human

    Each winner gets a code minted for them alone, carrying the rules of a coupon you already set up. One person, one use, one expiry clock. Not a shared code sitting on a scraper site by Thursday.

  • A Ceiling on the Giveaway

    Cap the total number of codes the promotion may release. The games stop handing them out the moment that budget is spent, even with hundreds playing at once on your biggest day. No 3am discovery.

  • Three Ways to Hand It Over

    On screen with a copy button. In their inbox, so it survives the closed tab. And dropped straight into their cart, so there is nothing left for them to type, remember or mistype.

  • Chase the Ones Who Forgot

    One reminder to winners who never spent the code, on a delay you set, written in the Joomla editor or the drag-and-drop builder. Then it stops. One nudge is helpful. Two is nagging.

  • Looks Like Your Store

    Four ready-made looks, or take the backdrop, headline, button, gradient, corners, wheel ring, pointer and center hub into your own hands. Friendly, professional or witty wording. Confetti optional.

  • Consent Checkbox and Data Removal

    An optional tick-box in your own words, enforced on the server, with the exact wording stored beside the address as evidence. Erase a person and their live discount code retires with them.

Test Two Versions Side by Side

Clone any campaign into a second version. Change the game, the headline, the colors, the offer, whatever you actually want to settle. Split the traffic however you like and let two weeks of real shoppers decide it for you.

The same visitor always lands on the same version, so nobody sees a wheel on Monday and a scratch card on Tuesday and wonders what kind of operation you are running.

  • Both sides keep their own scoreboard, side by side in one table
  • Impressions, plays, engagement, emails, wins, redemptions and revenue
  • Set the traffic share to whatever you are comfortable risking
  • Beats two hours of a meeting where everyone shares their feelings about orange

See the Revenue Your Coupons Bring In

The dashboard shows impressions, emails captured, redemptions and the revenue from those codes, with a trend line and a breakdown by game.

  • Seven, thirty or ninety days, or any range you type
  • Every campaign gets its own row of numbers
  • Download the whole list when you want it somewhere else
  • Find out this month instead of next year

Three Ways to Show It, Sized for Every Screen

A tight modal when you want the game and nothing else. A wide split panel with your artwork beside it when the offer needs selling. Or a drawer that slides in from the edge and leaves the page visible behind it, so browsing never stops.

Choose which edge the drawer docks against, then set how wide it runs and how big the game inside it sits, separately for phones, tablets and desktops. No squashed wheel. No drawer eating a phone screen.

  • Compact modal, split panel, or docked drawer
  • Left edge or right edge, your call
  • Drawer width and game size set per screen size
  • Both template families, chosen per page, in twenty-two languages

Launch with more today. Turn visitors into customers tomorrow.

Every anonymous visitor who leaves today leaves forever, because you have no way to reach them, and your gray box is not going to change its mind about that. Give them something worth playing, hand the winners a code with their name on it and a clock ticking, and let the dashboard tell you what it made. The wheel spins. The math is yours.

  • Five Ways to Play
  • Ask at the Right Second
  • Show It Only Where It Earns

Use Cases

The Coffee Roaster Capturing First-Time Visitors

A speciality roaster pulls steady traffic from brewing guides and loses nearly all of it. People read the article, enjoy it, leave. The footer newsletter box captures roughly nobody. They set a scratch card to appear at forty percent scroll depth, deep enough to prove the reader is genuinely engaged, offering free shipping at high odds, ten percent at moderate odds, and a free bag of the seasonal single origin at one in two hundred, capped at twenty bags. Codes land in the inbox and in the cart at the same time. Anyone who closes it gets a forty-eight hour rest. Free shipping is the prize that lands most, which is exactly what they wanted: it converts a first coffee order and costs them the least.

The Apparel Store Running a Four-Day Flash Sale

The promotion needs to be live only for the sale window and only on sale categories. They build one campaign with a start and end date, target it to the two sale categories, pick the exit trigger, and choose the drawer docked to the right so the page stays visible behind it while shoppers keep browsing. Then they clone it, same prizes, different game, different headline, and split the traffic down the middle. Four days later the scoreboard is unambiguous: one side captured more addresses, the other produced more redeemed codes and more revenue. They keep the one that made money rather than the one that made signups, and the whole thing switches itself off when the sale ends.

The Supplement Brand With a Repeat-Purchase Problem

Plenty of first orders, not enough second ones. They do not need more leads. They need the people they already reached to come back. So they skip the interruption entirely and dock a permanent tab to the side of the page: no timer, no ambush, just an always-available invitation for anyone who wants it. Prizes are weighted toward larger multi-tub bundles, the claim window is twenty-four hours, and the code drops straight into the cart. Reminders go out to winners who never spent it. The dashboard's coupon-versus-everyone-else comparison then tells them in one line whether the bundle bias is genuinely raising basket size or just discounting orders that were already coming.

The Homeware Retailer Under European Privacy Rules

This retailer sells across the EU, takes data protection seriously, and had avoided popups entirely because the last thing they wanted was an unauditable pile of email addresses. They switch on the consent tick-box with wording their own advisor wrote, so nothing is ever captured without it, and the exact sentence each shopper saw is filed alongside their record. The export carries a consent timestamp per address. When somebody asks to be forgotten, the housekeeping pass retires their live code so no spendable discount is left pointing at a deleted person. And everything lives on their own server, in their own database, on their own Joomla install, with no third party holding the list hostage.

Languages

Translated into 22 languages.

  • Arabic Unitag ar-AA
  • Chinese, Traditional zh-TW
  • Danish da-DK
  • Dutch nl-NL
  • English (United Kingdom) en-GB
  • English (United States) en-US
  • Finnish fi-FI
  • French fr-FR
  • German de-DE
  • Greek el-GR
  • Hebrew he-IL
  • Italian it-IT
  • Japanese ja-JP
  • Norwegian Bokmål nb-NO
  • Persian Farsi fa-IR
  • Polish pl-PL
  • Portuguese, Brazil pt-BR
  • Portuguese, Portugal pt-PT
  • Russian ru-RU
  • Spanish es-ES
  • Swedish sv-SE
  • Turkish tr-TR

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Apps Works with J2Commerce 6

Game Master

Turn visitors into signups with five win-a-prize popup games that hand each winner a real single-use coupon code.

Billing Option
$49.00
Every year

Item added to cart. Checkout

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  • Updates, downloads and support for the length of the license
  • Your plugin keeps working after the license ends, and renewing brings new updates

Joomla
Joomla 6
J2Commerce
J2Commerce 6

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